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Video Game Development Club, UCI at the 2014 Anteater Involvement Fair

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First Meeting Will Be During Week 1

We thank you to those who came out during Week 0, however our meetings do not start until week 1. We apologize for any confusion. Once event services allows for us to reserve a lecture room we will let...

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Week #1: SHALL WE BEGIN?

Week #1 Meeting Location: Donald Bren Hall 6011 (It is on the 6th floor) Time: 8:30pm – 9:30pm Day: Wednesday 10/8/14 What will happen at this meeting? We will play games together! We will watch...

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Meeting #1 Recap (10/8/14)

Meeting 1 Presentation Download presentation slides below: https://drive.google.com/file/d/0B3288QJ-ukcmdnhzcks4TFJzM2s/view?usp=sharing   Game Pitches Interested in pitching a game project idea to...

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Fall 2014 Project Pitches

Sign up for a project right here! Project Z Brenden – bvogt[AT]uci.edu My project is a text adventure game, but a text adventure thrown into the 21st century. (this project is mainly: logic and...

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Week #3: The Teams

Location: Physical Sciences Lecture Hall 100 Time: 7:00pm – 8:50pm Day: Wednesday 10/22/14 What will happen at this meeting? Project teams will be announced at the end of the meeting! Special speaker,...

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Game Developer's Week!

Facebook Event Here It’s Game Developer’s Week here at VGDC! Game Developers Week is a week long event where we bring the professional developers to you, every single night. Sign up for our mailing...

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Meetings Schedule for Spring 2015!

Hey, everyone! We hope you had a great spring break! Here’s VGDC’s meetings schedule for spring quarter. As a reminder, meetings this quarter have been moved to Tuesdays at 7:00 PM in DBH 1500. We hope...

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Winter Quarter Week 1 – Welcome Back!

This quarter’s first meeting will be Tuesday (01/05/16) at a new location. Time: 7 – 8:30 PM Location: SSL 228 Welcome back, everybody! Hope that you had a great Winter Break! Jumping right into it,...

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Introducing AGDC

Every member of the VGDC should have the opportunity to practice their game development skills in a team environment. Unfortunately, for several years, we’ve been unable to fulfill this promise. There...

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